CAZA at the Venice Biennale

The release of CAZA's book at the Venice Biennale was commemorated with an interactive installation. The "mirror" waits for people to approach then decorates their faces with geometry taken from CAZA's literature. Collaboration with Zach Lieberman.

Our role was to capture the visual idiom language found at CAZA Architects in fun interactive animations and incorporate them into a face-detecting camera and screen.

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Shifting Sand Land

An interactive installation linking 2 augmented and virtual reality worlds. On display at the Museum of Human Achievement, photos from the Fantastic Arcade after party.

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Target Wonderland

In 2015 Target created a wild landscape in a building in Chelsea, NYC gathering many types of creators together. I was in charge of the software running a jumbo Etch-a-Sketch.

I got a proprietary Etch-a-Sketch rendering library working in OpenFrameworks and managed the communication of taking and transmitting photos between 2 computers and the experience of animating people's faces on the large Etch-a-Sketch screen.

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