research

origami

I'm interested in how origami rules adapt when applied to physical material, minimalist designs, and curved creases

astronomy

rotation matrix calculation to apply to a mobile device orientation, to convert between horizonal, equitorial, and ecliptic orientation frames.

games

To avoid issues that arise from floating point precision limitations, I'm working on math and computer graphics code to seamlessly recycle back to 1.0 unit world scale level. This simulates the first person perspective of shrinking or growing infinitely.