I'm a software engineer, origami artist, and coding instructor at Parsons School of Design, NYU, and the School for Poetic Computation in New York City.
I make creative and accessible software and digital tools. My origami artwork has an audience of over 50,000 followers on Instagram; I've been invited to speak about art and software; build media art installations for Frieze and Venice Biennale; and my work at the School for Poetic Computation appeared in publications including Forbes, The Daily Beast, and Gizmodo.
Designed a system of view controllers to operate a heavy C++ digital audio workstation backend; developed audio player with playlists, queues, and multitasking. intervalstudios.com
May 2013-June 2014
Mixed Reality & iOS Engineer
, Chroma Games, Portland, Oregon
Provided custom OpenGL experiences, new game designs, and frontend mobile development for clients including Nike and Intel; developed the Oculus Rift DK1 and experimented with new interfaces in mixed reality.
Simulator Tech, Software & Origami Engineer
, Pacific Space Flight
For the DIY open-source spacesuit operation I contributed a hot air balloon simulator and a standard atmosphere calculator, consulted on origami pleat techniques, and performed pressure tests with the team. pacificspaceflight.com
, Effalo, Portland, Oregon
Advised on geometry algorithms; contributed an iOS app; consulted on a web-based geodesic dome strut-calculator.
Viola, Violin, and Piano Instructor
, Portland, Oregon
Private lesson instructor, Suzuki method. I arranged and transcribed sheet music.
"During his monthlong arcade of anything residency, Kraft has applied his interests in geometry, scale, and play to the world of virtual reality. Shifting Sand Lands is an experimental sandbox rendered simultaneously in virtual and physical worlds." full showcase announcement